Luminance
Luminance
Li people
| SI photometry units | ||||
|---|---|---|---|---|
| Quantity | SI unit | Symbol | Notes | |
| Luminous energy | lumen seconds | lm · s | lumen seconds are sometimes called Talbots | |
| Luminous flux | lumen or (candela · Steradian) | lm | also called luminous power | |
| Luminous intensity | Candela or (lumen / steradian) | cd | ||
| Luminance | candela / Square metre | cd/m2 | also called luminosity | |
| Illuminance | Lux or (lumen / square metre) | lx | ||
| Luminous efficacy | lumens per Watt | lm/W | maximum possible (@ 555 nm) is 683 | |
An incorrect luma setting can cause visible flicker in a television display.
For Standard-definition television systems using older phosphor characteristics modeling for the RGB primaries, (non-linear) luma can be calculated from gamma-adjusted RGB using the CCIR 601 formula Y' = 0.299 R' + 0.587 G' + 0.114 B'. Modern HDTV systems use a different definition of RGB phosphor characteristics and the ITU-R BT.709 formula Y' = 0.2126 R' + 0.7152 G' + 0.0722 B'. In both formulas, scaling and offsets used on both sides of the equation are assumed to be the same (e.g., ranging from 16 for black to 235 for white when used for Digital video such as CCIR 601). Otherwise, some adjustments to the formula are needed to account for different scaling and offsets.